Bring Your Game to AAA status through Post Processing!

Rusben Guzman
2 min readJul 5, 2021

Using the Post Processing effects in the Spaceship game

Apply post processing effects to the game scene

In the last article I explained how to set up the project to use the post processing stack in Unity.

Article: How to Use Post Processing in Unity

Now we are gonna experiment with one of the effects Unity provides. So we have to go to the Post Processing Volume Object and select the add effect option in the post processing volume component.

In this case let’s add the bloom effect, enable everything and change the intensity value. You can notice that the game gets lighter or darker when you move it.

Another cool effect you can use is the Color Grading. In this example I’m gonna add the effect and select the High Definition Range mode.

In order to render the HDR mode correctly we have to go to the build setting > Player Settings > Player > Other Settings and change the color space to Linear. It’s gonna take some time to recompile the game.

Now we can change the values, In this case we are gonna select the ACES for the temperature mode and start experimenting with the temperature value.

And good to go. We can play the game with the new look.

--

--

Rusben Guzman

A Software Engineer passionate about game dev and interactive products with Unity. I consider video games to be the artistic expression of programming.