How to Use Post Processing in Unity
Improving the aspect of your game with camera effects
Objective: Add post processing component to the project
Post-processing is used in Unity to add visual effects to the game. In this article we are gonna do the basic setup to use post processing.
The first step is to instal the post-processing package, so you have to go to Window > Packages > select the post-processing package and install.
Now we have to create a post-processing profile. In order to do this we have to create an empty object in the project and let’s call it post processing volume and we have to add the post processing volume component to this object. This component allows us to use the post processing stack to control the overall look.
In this case we are gonna check the Is global checkbox to apply the effects to the whole scene.
Now we have to go to profile and select new, once it is created we can start adding effects, just select add effect.
But before adding any effect we have to add the post processing layer component to the camera. Then we have to create a new layer and assign to the post processing volume object and assign the same layer to the camera component.
And you are good to go! Just select the add effect option in the post processing volume object and start experimenting with the values.