Objective: Configure project to use Universal Render Pipeline.
I have a scene with 3D models created to work with the universal render pipeline. The Universal Render Pipeline is a scriptable render pipeline that provides a friendly workflow for artists but in the case as a programmer I just downloaded these assets to work with them and we need to set up the project to work with URP.
First go to Window > Package Manager type universal RP in the search bar and install the package.
Go to the Project window and create a new folder called settings, Then Create > Rendering > Universal Render Pipeline > Pipeline Asset.
Now go to Edit > Project Settings > Graphics and assign the new object in the Scriptable render pipeline settings.
To make sure everything in the project works with the new settings go to Edit > Render Pipeline > Universal Render Pipeline > Upgrade Project Materials to UnivertalRP Materials.
And that’s it!!! We are using Universal Render Pipeline in our Project.