This cutscene is gonna be played when the player finishes the level. I used the director’s notes as a guide to create the cutscene.
Then I blocked the scene by placing the cutscene game object in the scene. After I created a virtual camera and animated it to make the close up during the shot.
After animate the actors and the cameras in the timeline i created a UI menu to use a fade in effect to show it at the end of the cutscene.
And good to go!!! A win cutscene for the game. Below I left links to articles that explain in more detail how I created each element of this cutscene.