Creating Pan Camera in Unity
Moving the camera during the shot
Objective: Create an animation track to move the camera during the timeline.
First I created a new animation track and dropped the virtual camera into it.
Once I have the animation track I can use the white guide to select a specific time in the timeline. I am going to use this to assign a new position to the camera.
So first I selected the virtual camera and pressed the record button, then I placed the white guide in 2.3, next I went to the scene and moved the camera to the new position and just pressed again the record button to finish the animation.
And that’s it!!! We have a pan camera in our timeline.