Composing Intro Cutscene for The Great Fleece Using Unity’s Timeline.

Adding all necessary cameras for the shot.

Rusben Guzman
2 min readOct 26, 2021

Objective: Create and positionate all the cinemachine virtual cameras for the intro cutscene.

In order to know how many cameras are needed for the scene and where to place each one I used the director notes as a guide. This is a document that indicates the position and animation of each camera during the shot.

Then I selected the Intro_Cutscene and created the timeline. In the timeline window I created an animation track, added the actors game object and added the start game animation.

Now I created a new virtual camera and set the position according to the director’s notes. The first camera was for Darren going down from the rope. Then I created an animation track to move the camera according to the director’s notes.

I repeated this process for each shot indicated in the director notes and as a result we have all the necessary shots for this cutscene.

--

--

Rusben Guzman
Rusben Guzman

Written by Rusben Guzman

A Software Engineer passionate about game dev and interactive products with Unity. I consider video games to be the artistic expression of programming.

No responses yet